Source code project:
https://github.com/AndreeBurlamaqui/Deltarune_CombatSystem
A system composed of:
In-game UI
- FIGHT (more on QTE Events)
- ACT (more on Simple Inventory)
- ITEMS (more on Simple Inventory)
- **SPARE **(more on Damage System)
- DEFEND (more on Damage System)
- Variable speed
- Critical and normal meters
- Damage reducer
- Random damage
- Spare system
- Different patterns/sequences creation
- Dodge system
- Items and actions creation
- ACTModule (items and actions usage)